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Animator

Neal Analytics

Animator

Bellevue, WA
Full Time
Paid
  • Responsibilities

    Job Description:

    The Client, the creators of the top-selling and critically acclaimed gaming franchise has an exciting opportunity for a contract Animator to join our studio. This role involves creating compelling and authentic real-time character animations.

    Job Responsibilities:

    • Create a variety of real-time, mocap-based biped and quadruped animations and state machines at a high, consistent quality bar.
    • Collaborate with Tech Art to implement animations and state machines in the engine.
    • Work closely with the Lead Technical Animator to prepare shortlists for motion capture.
    • Collaborate with other disciplines to deliver compelling character experiences.
    • Identify opportunities to improve workflows and increase efficiency.
    • Collaborate with the Technical Animators on improvements to the animation tools.
    • Present ideas, feedback, and create documentation relating to core animation workflows.

    Qualifications:

    • 3+ years’ game animation experience or related entertainment industry experience.
    • Experience working with motion capture data. Experience with OptiTrack/Motive is a plus.
    • A demo reel demonstrating an understanding of grounded, realistic human movement.
    • Strong understanding of the principles of animation and how best to adapt those to create believable characters and experiences.
    • Strong knowledge of one or more 3D animation packages, Maya and MotionBuilder preferred.
    • In-depth industry knowledge of character, animation, and motion capture pipelines.
    • Enthusiasm for studying and analyzing animation and movement from other media.
    • Experience with 3DSMax is a plus.
    • Experience with the Granny 3D animation system is a plus.

    Top 3 Must-Haves:

    1. 3+ years’ game animation experience or related entertainment industry experience.
    2. A demo reel demonstrating an understanding of grounded, realistic human movement.
    3. Experience working with motion capture data and a strong understanding of animation principles
  • Industry
    Biotechnology