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3D Character Art Intern

Hi Rez Studios, Inc

3D Character Art Intern

Alpharetta, GA
  • Responsibilities

    3D Character Art Intern Alpharetta, GA Intern Hi-Rez Studios is now accepting qualified Character Art Intern applicants for our Summer Internship Program at our studio in Alpharetta, Georgia on our Paladins team! This will be a paid, seasonal employee. The deadline to submit all application materials is Feb 28, 2019. Internship selections will be made and announced by April 1, 2019, with the Intern work program starting mid May, 2019, ending mid-August, 2019 (actual dates to be determined). Come join the creator of the critically acclaimed SMITE; Paladins; Realm Royale; Tribes: Ascend; and Global Agenda as we embark on exciting new game projects! What our Character Art Interns do: * Work alongside members of the Character Art team, while gaining a working knowledge of dynamic humanoid, animal and creature model creation. * Shadow and partner with experienced game developers and artists in a collaborative, creative environment. * Accept feedback from the Art Director, Character Art Lead and and other members of the Character Art Dept. * Other departmental duties and projects as instructed by management. What we are looking for: * Must be able to travel effectively to and from studio on a daily basis. * Must be currently enrolled in (documented as a "Junior" or higher grade level) - or recently graduated of - an accredited college, university, or school of art. * Currently carrying or graduated with a G.P.A. of 3.5 or higher (and provide documentation). * At least one professional Letter of Reference from a manager, supervisor, professor or instructor; outlining how they know you, and why you should be considered for this position. * Current resume. * Cover letter. * Portfolio on Artstation displaying applicable work. * Portfolio must include multiple high poly, low poly, and final textured characters. * Authorized to work in the U.S. * Good communication skills, and a team player. Even better candidates: * Experience with Unreal Engine 3. * 2+ years experience with industry standard applications: Zbrush, Maya/Max/Modo, Photoshop, 3D Coat or Substance Painter * Portfolio demonstrating exceptional character designs with animatable topology. * Strong grasp of composition, color theory, value, form, scale, shape language, and silhouette. * Strong knowledge of human/animal anatomy and proportions. Apply Now

  • Industry
    Media Production