About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award–winning Everything Everywhere All at Once , Netflix hits The Gray Man and Extraction , and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary , both part of the Extraction universe , as well as with Lionsgate on John Rambo , a prequel to the iconic franchise. The studio is in post-production on The Whisper Man , starring Robert De Niro, and Avengers: Doomsday , which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.
About the Position:
AGBO is seeking a talented Asset Artist to join our Visual Effects (VFX) team. The Asset Artist will create content for high quality projects using the Unreal Engine. The ideal candidate must have extensive knowledge of the Unreal Engine and be proficient in Concepting, Set Design, Layout, Modeling, Surfacing, Basic Rigging, and Optimizing assets. The Artist will have an excellent artistic eye for detail when creating high quality assets and demonstrates proactive collaboration and communication with the entire team.
This is an Expression of Interest role. __ _
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Key Responsibilities:**
Develop CG assets with an emphasis on matching the look of realistic practical assets, while working within the production schedule and meeting established deadlines.
Proficiency in Concepting, Set Design, Layout, Modeling, Surfacing, Basic Rigging, and Optimizing assets.
Collaborate with the Pipeline, VAD and Lighting team on creating characters, environments, vehicles, and props to be used in the Unreal Engine.
Create high quality assets ranging from concept to final model and surfacing that are fully optimized to perform in a real time environment.
Ingest assets that are internally created or from third parties into our projects.
Active in creative research and development and communicates goals and objectives clearly.
Utilize the latest advancements in Unreal Engine to expedite asset development process.
Ensure that standardized practices are developed and implemented across projects to meet high quality and aesthetic standards.
Technical ability to create project-based materials in engine.
Critically think and solve technical challenges and limitations within DCC programs and Unreal Engine.
Creating Control Rigs in DCC and Unreal Engine when requested.
Generate documentation on processes used for content creation.
Maintain consistency and quality on all meshes, textures, and shaders created for all types of assets.
Creating custom parent materials, procedural materials, and functions.
Address revisions in a timely manner with creative and technical solutions.
Performs other duties as assigned.
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Qualifications & Skills
Additional Information:
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AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify -English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.
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