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Unity Engineer

AppliedVR

Unity Engineer

Los Angeles, CA
Paid
  • Responsibilities

    APPLIEDVR - UNITY ENGINEER

    AppliedVR is the leader in therapeutic virtual reality, transforming healthcare through the power of pixels. Since its founding in 2015, appliedVR has delivered scientifically designed and validated digital health solutions to over 20,000 patients in more than 250 hospitals and in 8 countries globally. The company’s leading digital wellness platform has been used to impact chronic pain as well as acute pain and anxiety experiences before, after, and during surgery, child labor, oncology infusions, emergency room procedures, and rehabilitation sessions. The appliedVR approach is inspired by over 30 years of academic research, shaped by leading scientific VR luminaries and distinguished medical thought leaders. Through our pipeline of medical and consumer products, we aim to build the de facto digital pain management platform and establish a new treatment paradigm for pain management in the hospital, clinic, and at home.

    RESPONSIBILITIES

    Implementation of interactive 3D experiences for mobile VR headsets Rapid prototyping with cutting-edge technology and Bluetooth enabled sensors Very knowledgeable about mobile and VR optimization techniques Strong generalist and systems architecture programming skills End-to-end development of new features from concept through implementation and testing to deployment Working with our team of digital artists to bring amazing visuals to VR Writing clean, well documented, testable code

    REQUIRED SKILLS

    BA in CS, Game design or similar 5+ years professional experience developing 3D games/experiences using Unity game engine Proficiency in linear algebra and general 3D mathematics Proficiency in C# Experience collaborating with other developers: communication, version control, bug tracking, optimizations Experience with multiple programming languages, especially Java, Kotlin, C++, Python or JavaScript Development on embedded platforms such as mobile (Android, iOS) or game consoles Experience working on R&D projects and in Agile environments

    NICE TO HAVE

    Engine-level development or rendering development with OpenGL/Direct3D or similar Gameplay development on interactive games Experience working on serious games