UNREAL SUPERVISOR / CG LEAD West Coast/Remote
UNREAL SUPERVISOR / CG LEAD
BLT Recruiting is looking for an Unreal Supervisor. The ideal candidate will have a strong, hands-on understanding of the full pipeline of content creation in Unreal, as well as proven experience leading a team of fellow Tech Artists, Animators and Developers.
A deep level of technical knowledge combined with strong creative and visual instincts is critical. You will be the go-to person for the implementation of complex content that requires heavy artist/designer/engineer coordination. You are a problem solver, collaborator and communicator, and know how to adjust and prioritize through the creative process.
You also keep up with the latest technical tools and best-practices for developing content and inspire others through knowledge sharing. If you have not been a lead before, this is not the job for you.
Responsibilities:
You will be the critical lead between your team and the Project Supervisors / Director to design and implement cutting-edge content in Unreal.
You will oversee the full content creation process from the generation of assets in DCCs, their integration into Unreal, through to final rendering and editorial.
You’re expected to be well-versed across Sequencer, Blueprints, various lighting techniques, and material design in Unreal.
Able to lead the team by example.
Additional Requirements:
Advanced experience with Maya.
Comfortable in a range of content creation software including Photoshop, Substance Designer/Painter, Zbrush/Mudbox, etc.
Strong problem-solving, interpersonal and communication skills, all with a close attention to detail.
Bonus (Not essential to the role but would help differentiate candidates):
Maya modeling and rigging experience.
Houdini / FX / Niagara experience.
Scripting & programming skills with Python, C#, Javascript and C++.
Experience optimizing content through profiling and diagnostic tools.
Virtual Production experience.
Shader programming experience.