SENIOR LOOK DEVELOPMENT ARTIST
RESPONSIBILITIES:
• Create and refine detailed photo-realistic environments, landscapes, and props
• Be able to assemble environments based on concept art and pivot based on direction.
• Able to work independently to a high level of quality solving visual and technical challenges
• Use your talents to evaluate and implement quality improvements and art direction across large environments
• Maintain a high level of quality while working within design constraints and balancing game performance
• Work with art leads to investigate and prototype emerging technologies and improved workflows
• Effectively communicate and collaborate with your team, art directors, and production leads
• Able to work independently to a high level of quality solving visual and technical challenges
REQUIRED QUALIFICATIONS:
• Unreal experience
• Expert in PBR workflows
• Worldbuilding and photogrammetry experience
• 3+ years of experience with at least 2 shipped AAA titles on console or PC
• A portfolio demonstrating high-quality realistic modeling and texturing
• A strong visual and technical understanding of 3d modeling, texturing, and level creation
• Proficiency with 3DSMax and/or equivalent software.
• Proficiency in sculpting software.
• An understanding of physically based materials
• An eagerness to learn new tools and processes
• Strong communication and time management skills
• A passion for art, innovation, technology
• Strong technical skillset with lighting and VFX