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Environment Artist

Brickred

Environment Artist

National
Full Time
Paid
  • Responsibilities

    SENIOR LOOK DEVELOPMENT ARTIST

    RESPONSIBILITIES:

    • Create and refine detailed photo-realistic environments, landscapes, and props

    • Be able to assemble environments based on concept art and pivot based on direction.

    • Able to work independently to a high level of quality solving visual and technical challenges

    • Use your talents to evaluate and implement quality improvements and art direction across large environments

    • Maintain a high level of quality while working within design constraints and balancing game performance

    • Work with art leads to investigate and prototype emerging technologies and improved workflows

    • Effectively communicate and collaborate with your team, art directors, and production leads

    • Able to work independently to a high level of quality solving visual and technical challenges

    REQUIRED QUALIFICATIONS:

    • Unreal experience

    • Expert in PBR workflows

    • Worldbuilding and photogrammetry experience

    • 3+ years of experience with at least 2 shipped AAA titles on console or PC

    • A portfolio demonstrating high-quality realistic modeling and texturing

    • A strong visual and technical understanding of 3d modeling, texturing, and level creation

    • Proficiency with 3DSMax and/or equivalent software.

    • Proficiency in sculpting software.

    • An understanding of physically based materials

    • An eagerness to learn new tools and processes

    • Strong communication and time management skills

    • A passion for art, innovation, technology

    • Strong technical skillset with lighting and VFX