Job Description
The Molasses Flood is looking for a PCG Programmer to help us evolve our in-house procedural content generation technology. As a small studio, we use PCG to punch way above our weight in terms of content creation, whether it is generating beautiful environments, challenging quests or engaging storylines. As a PCG programmer at The Molasses Flood, you will you will help us develop our foundational in-house PCG technology suite, which is at the core of all our titles. You will push the envelope for the variety and quality of content that can be algorithmically generated. At the same time, the systems you build will be fully transparent and usable by the artists and designers you work with, and will serve the ultimate goal of creating a great game and a great player experience.
At The Molasses Flood, we believe proceduralism represents a big part of the future of the games industry. Come help us change the way games are made!
This is a full-time salaried position at our office in the greater Boston area. Relocation assistance is available.
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