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Graphics Engineer (CAD, 3D graphics, DirectX, WebGL, OpenGL, Custom Shaders)

CardinalHire

Graphics Engineer (CAD, 3D graphics, DirectX, WebGL, OpenGL, Custom Shaders)

San Francisco, CA
Paid
  • Responsibilities

    Our client is looking for a graphics engineer, who will help take our core CAD software, which is used by thousands of companies worldwide, to the next level of realism, interactivity and functionality.

    If you are interested in bringing cutting-edge rendering and geometry manipulation methods to a fast-growing industry, and want to help society transition to a more sustainable future, we would love to hear from you!

    We are a fast-growing,venture-funded startup; CAD is the core part of our business and our CAD team is currently still small - only 5 engineering team members. As such, there are still a lot of exciting unsolved engineering challenges, ample opportunities for leadership and career growth.

    ABOUT THE JOB

    • Build new functionality for our CAD software
    • Improve and optimize rendering
    • Add new ways to construct and manipulate geometry
    • Help to ensure that the engine runs smoothly on mobile devices

    WHAT THE CLIENT VALUES

    • Bachelor degree in Computer Science or related fields
    • 2+ years of experience working on 3D graphics projects as a software engineer
    • Experience working with one of the APIs: WebGL, OpenGL, Metal or DirectX
    • Experience writing custom shaders
    • Strong grasp of linear algebra
    • Experience with JavaScript is a plus
    • Ability to perform and thrive in a fast-paced environment

    OUR CLIENT'S BENEFITS

    • Platinum medical plan
    • Dental and vision coverage
    • Commuter benefits
    • 401(k) plan