Cloud Imperium is looking for a Producer to join our team! The successful candidate will work with the Development Team to help deliver the requirements of the crowd-funded space simulation MMO Star Citizen and the action-packed cinematic story campaign game Squadron 42.
COVID-19 HIRING UPDATE: We've transitioned to a work-from-home model and we're continuing to interview and hire during this time. This role is expected to begin as a remote position. We understand each person's circumstances may be unique and will work with you to explore possible interim options.
RESPONSIBILITIES:
Serve as a global driving force for delivering CIG's goals, facilitating communication, organization, and accountability within your assigned Teams
Independently own areas of the project, creating short- and long-term schedules for your teams using Waterfall or Agile methodologies such as Scrum or Kanban (where appropriate) and ensure that goals and deadlines are clearly communicated
Create, track, and manage tasks to ensure that schedules are maintained and adjusted accordingly for all upcoming releases, deadlines, and milestones
Compile and send out regular reports on team progress and accomplishments
Identify, communicate, and support resolving any risks that may prevent the team from completing deadlines to the Leadership team
Schedule and attend meetings as required, taking clear and concise notes, and distributing them to the appropriate personnel
Serve as custodian of team wellbeing and foster a culture of success
Provide guidance and motivation to team members, making sure that goals and deadlines are achieved
Champion efficient processes and policies to team leadership and internal support staff
Line manage, coach and mentor production staff (where necessary)
Work with the team to develop efficient work methods and pipelines
Undertake other duties and responsibilities assigned by Cloud Imperium Games reasonably consistent with employee's skills and experience
REQUIREMENTS
A minimum of 4 years' experience in video game production or other relevant experience
Experience on a full project life cycle involving multiple disciplines
Experience with game art asset pipelines
Proficient with standard project management development tools (MS Project, JIRA, MS Office, etc.)
Superb verbal and written communication with various levels of stakeholders within the business
Ample knowledge of project management methodologies including Scrum, Kanban, etc.
Unrelenting self-motivation and initiative
Excellent problem solving and relationship building skills
Passion for video games
Must be willing to work in Los Angeles, CA
International travel may be required as a part of this role
PLUSES:
Project Management certifications such as Prince2, PMP, Scrum, and Kanban etc
Experience with mixed discipline feature teams
Knowledge of Perforce and build systems
Proficiency with Jira, Confluence, and Shotgun Software
A background in creating 3D art assets for video games
This position is offered at our Los Angeles Studio by Cloud Imperium Games LTD.
If you feel you have something to offer this role, even if you don't think you qualify for all the above, you should still apply – we are an inclusive employer and if you have potential, talent and a great work ethic, we want to hear from you.