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Gameplay Engineer

Cloud Imperium Games

Gameplay Engineer

Austin, TX
Full Time
Paid
  • Responsibilities

    Cloud Imperium Games is looking for a skilled and talented Gameplay Engineer to work on our exciting PC space combat sim, Star Citizen! The Gameplay Engineer will work in a cooperative, cross-disciplinary team environment to implement game features and systems within CryEngine/Lumberyard.

    RESPONSIBILITIES:

    • Design and implement well-engineered, reliable, maintainable, and bug-free code
    • Collaborate with team members to develop various gameplay systems
    • Develop and test code, fix bugs, and profile and optimize code as directed
    • Follow best practices, development processes, and coding standards
    • Document and peer review technical designs with other software engineers
    • Work with QA, providing information needed to fully test developed code
    • Provide support to internal customers for developed software
    • Keep up to date on state-of-the-art software engineering methods, practices, and technologies
    • Communicate with other team members, internal customers, and when required external customers to determine requirements
    • Work well together with other team members in a cooperative, cross-disciplinary team environment
    • Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks
    • Possess and develop areas of engineering expertise
    • Mentor other engineers as needed to increase their abilities and productivity
    • And such other duties and responsibilities assigned by Cloud Imperium Games reasonably consistent with employee's skills and experience

    REQUIREMENTS:

    • Strong C++ programming skills
    • Worked in the game industry for at least 1.5 years on a AAA PC or console title using C++
    • A passion for making and playing games
    • Work well in a cooperative environment
    • Experience programming game features and systems
    • Strong multi-threaded programming skills
    • International travel may be required as part of the role

    PLUSES:

    • One or more shipped products, especially PC products
    • CryEngine/Lumberyard development experience
    • Space combat sim development experience
    • Online game and/or MMO development experience, ideally including interfacing with backend server code
    • Passion for science fiction and space exploration

    This position is offered at our Austin Studio by Cloud Imperium Games Texas.

    If you feel you have something to offer this role, even if you don't think you qualify for all the above, you should still apply – we are an inclusive employer and if you have potential, talent and a great work ethic, we want to hear from you.