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Gameplay Engineer

Cloud Imperium Games

Gameplay Engineer

Austin, TX
Full Time
Paid
  • Responsibilities

    Company Description

    Cloud Imperium Games is looking for a skilled and talented Gameplay Engineer to work on our exciting PC space combat sim, Star Citizen! The Gameplay Engineer will work in a cooperative, cross-disciplinary team environment to implement game features and systems within CryEngine/Lumberyard.

    Position

    • Design and implement well-engineered, reliable, maintainable, and bug-free code
    • Collaborate with team members to develop various gameplay systems
    • Develop and test code, fix bugs, and profile and optimize code as directed
    • Follow best practices, development processes, and coding standards
    • Document and peer review technical designs with other software engineers
    • Work with QA, providing information needed to fully test developed code
    • Provide support to internal customers for developed software
    • Keep up to date on state-of-the-art software engineering methods, practices, and technologies
    • Communicate with other team members, internal customers, and when required external customers to determine requirements
    • Work well together with other team members in a cooperative, cross-disciplinary team environment
    • Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks
    • Possess and develop areas of engineering expertise
    • Mentor other engineers as needed to increase their abilities and productivity
    • And such other duties and responsibilities assigned by Cloud Imperium Games reasonably consistent with employee's skills and experience

    Requirements

    • Strong C++ programming skills
    • Worked in the game industry for at least 1 years using C++
    • A passion for making and playing games
    • Work well in a cooperative environment
    • Experience programming game features and systems
    • Strong multi-threaded programming skills
    • International travel may be required as part of the role

    PLUSES:

    • One or more shipped products, especially PC products
    • CryEngine/Lumberyard development experience
    • Space combat sim development experience
    • Online game and/or MMO development experience, ideally including interfacing with backend server code
    • Passion for science fiction and space exploration

    Other information

    This position is offered at our Austin Studio by Cloud Imperium Games Texas.