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Systems Engineer (Games)

Deluxe Innovation Studios

Systems Engineer (Games)

Santa Monica, CA
Full Time
Paid
  • Responsibilities

    Hollywood, California-based Deluxe Entertainment Services Group, a wholly-owned subsidiary of MacAndrews & Forbes Holdings Inc., is the leading provider of a broad range of entertainment industry services and technologies. We offer complete film and digital solutions for production, post-production, major studio and independent theatrical release, broadcast, home entertainment, archiving and asset management. Deluxe operates facilities in major film, video and digital production markets around the world.

    Deluxe's VR division is currently looking for a Systems Engineer to join its IT and Infrastructure team. The ideal candidate will have a solid Windows front/back end experience deploying large scale workstations, setup large scale automation processes, have previous infrastructure experience from a mid~large scale cross-platform game company. 

     

    Responsibilities and Duties

    Perform in the following technical areas:

    ·       Systems installation, configuration and operation (Windows)

    ·       Core network service (LDAP, DNS, Firewall, etc.) installation and administration

    ·       Hardware integration and deployment

    ·       Software installation: Steam, Maya, Mari, Z-brush, Houdini, substance. 

    ·       Configuration management (Puppet)

    ·       Networking (windows)

    ·       Incident response and management

    ·       Security

    ·       Automation: Develop internal systems tools and utilities for operating, monitoring, and reporting on studio infrastructure availability and utilization.

    ·       Develop and maintain high-level digital security standards required in a post-production environment.

    ·       Develop and maintain written operational procedures for routine network management processes.

    ·       Administer servers and network services: LDAP, NIS, AD, DNS, DHCP, NFS

    ·       Administer network switches, network storage and associated tape backup system, Virtual Server Infrastructure, Databases, User accounts, Email technologies, Firewall, Internet and Digital Security, User support and troubleshooting

    ·       Analyze and tune systems for performance, throughput, resource utilization, high availability, and scalability

    ·       Evaluate system components, software, networking infrastructure and hardware peripherals for reliability, performance, scalability and security

    ·       Research in order to maintain a working knowledge of relevant hardware and software applications, including emerging technologies

    ·       Evaluate business requirements and make recommendations on systems design and hardware purchases to fulfill business needs.

    ·       Artist Work Stations (difference between a modeler, compositor, animator, editor)

    ·       Very Familiar with networking and switches, routing topologies

    ·       Understand storage solutions tier1, nearline, backup systems

    ·       Be able to manage themselves and to some degree junior engineers

    ·       Be able to communicate verbally and in writing, document what they do

    ·       Be fast and productive

    ·       Provide solutions based on budgets and deadlines

     

    Qualifications

    ·       Bachelors in Computer Science, Information Systems or comparable professional experience

    ·       Minimum 4 years experience in a professional systems engineering environment from a game company or publisher

    ·       Advanced knowledge of Windows server and desktop environments

    ·       Solid knowledge of Steam (valve) and Windows platforms

    ·       Programming experience with at least one of Python, Bash, C/C++, Java or similar

    ·       Experience building and operating high availability and high scalability computing systems

    ·      Experience with deploying VR platforms: Oculous Rift and/or HTC Vive

    ·       Knowledge of SQL databases: MySQL, PostgreSQL, MongoDB

    ·       Ability and desire to learn new technologies as required

    ·       Experience in the installation, configuration, and troubleshooting of relevant software packages including: Maya, Houdini, Nuke, Massive RenderMan, V-Rray, Mental Ray, SynthEyes, PFTrack, Silhouette, RV, FrameCycler, and Scratch

    ·       Experience related to disaster recovery, business continuity, backup systems, tape libraries, SAN, and NAS knowledge