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Software Engineer II - Fur/CFX

DigitalFish

Software Engineer II - Fur/CFX

National
Full Time
Paid
  • Responsibilities

    DigitalFish has an immediate need for a SOFTWARE ENGINEER who has a strong grasp of Houdini as a developer and user, and who has developed Houdini-based creature simulations for professional visual effects, animation or video game production. As a Software Engineer with DigitalFish, your work will be used in the implementation of software algorithms and tools to enable the creation of creature-driven effects for one of the largest and most successful visual effects brands in the industry.

    DigitalFish has long been a trusted partner of leading digital media companies, and we are at the center of their efforts to build a new generation of platforms and experiences. Current and past customers include APPLE, GOOGLE, META, DISNEY, DREAMWORKS, ACTIVISION, TECHNICOLOR, ESPN, LEGO, NASA and many others.

    Ideal candidates will have 7-10 years relevant work experience, but if you think you're right for this position, contact us; we'll listen.

    RESPONSIBILITIES

    • Take ownership of the design and implementation of algorithms focused on processing deformation and simulation of geometries for Visual Effects
    • Develop highly efficient C++ code to create film-quality effects on high-density polygonal meshes and curves
    • Collaborate and contribute with peers in an Agile development environment, including conducting code reviews to ensure quality and standards are maintained
    • Work with pipeline developers to ensure the data required by your algorithms are assetized and accessible in the pipeline
    • Integrate and deploy Houdini and Katana plug-ins
    • Document implementation and usage of your solutions
    • Educate end users on how to take advantage of new capabilities unlocked by these solutions

    JOB REQUIREMENTS

    • BS/BA in Computer Science or related engineering field
    • 7+ years of experience writing plug-ins for Houdini or Katana
    • Proficiency in algorithms and techniques for geometry processing, deformation, simulation, multithreading and high-performance modern C++
    • Deep experience developing production solutions for VFX, feature animation or video games
    • Knowledgeable in workflows and pipelines for VFX production
    • Proficient in working collaboratively with version control (e.g., Git)
    • Adept at working in an Agile environment and using Agile development tools (e.g., Jira)
    • Self-motivated with strong communications skills and able to work both in a team and independently
    • Proof of eligibility to work in the United States

    BONUS REQUIREMENTS

    • Hands on experience with Cuda or OpenCL
    • Proficient with Boost
    • Working experience writing plug-ins for Maya

    COMPENSATION AND BENEFITS

    • Competitive rate per qualifications
    • Ability to influence product and features built on cutting-edge technologies
    • Work with a well-respected, creative and talented group of experts in graphics and animation

    LOCATION

    We fully support telecommuting during these times. 

    ADDITIONAL INFO

    This is a contract position. Principals only, recruiting firms please do not contact us. We are an equal opportunity employer and are hiring immediately. We look forward to hearing from you!