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DreamWorks TV - Animation Pipeline TD

DreamWorks Animation

DreamWorks TV - Animation Pipeline TD

Glendale, CA
Full Time
Paid
  • Responsibilities

    Job Description

    “What would you say you do here?”

    • Complete short term and long term tool and software development tasks on schedule
    • Coordinate with Production while gathering information that will be used in the development of new tools or new features on existing tools for individual production needs
    • Work closely with the Animation Pipeline Supervisor and the Global Visual Effects Supervisor to develop file structure solutions that can be applied across CG shows
    • Collaborate with CG department TDs and the Animation Pipeline Supervisor to develop centralized and sustainable pipeline tool solutions
    • Provide support to discipline specific TDs. e.g. Lighting, FX, Rigging
    • Ensure that software development follows studio policies and guidelines
    • Extensive documentation of all tools and processes in the DWTV Pipeline Wiki
    • Work closely with the Animation Technology and Software vendors to troubleshoot bugs and feature requests
    • Participate and provide feedback in the Biweekly DWTV TD meeting
    • Prioritize and manage an extensive list of bugs and feature requests for existing tools and processes
    • Provide feedback and progress reports on all assigned tasks during the tasking meeting
    • Ability to troubleshoot bugs/error messages reported by our Partner Studios. Bugs from the Partner Studios can be show stopping and require reshuffling your task schedule on a moment’s notice
    • Work closely with the department Lead and Supervisor to determine long term strategies and standards for the department
  • Qualifications

    Qualifications

    “What do I need to have in order to do this job?”

    • Advanced background in Maya or equivalent software package
    • Intermediate to advanced knowledge of Python
    • Familiarity with the Adobe Suite
    • Knowledge of Windows and Linux operating systems
    • Knowledge of C or C++ preferred
    • Excellent organizational skills
    • Strong verbal and written communication skills and enjoys working in a team environment
    • Flexible to changes and able to prioritize and follow through on requests
    • Committed to providing great service and support to our in-house and Partner Studio Teams
    • Ability to work independently with minimal supervision

    “What can I offer?”

    • At least 2 years of experience in the television, feature film or gaming industries
    • Experience with asset management software, Shotgun preferred
    • Experience working with international Partner Studio(s) is a plus
    • B.S or M.S. in Computer Science, Engineering or equivalent preferred

    Additional Information

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