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DreamWorks TV - Effects Artist

DreamWorks Animation

DreamWorks TV - Effects Artist

Glendale, CA
Full Time
Paid
  • Responsibilities

    Job Description  

    DreamWorks Animation is looking for more adventurous dreamers who shoot for the moon. We tell stories about the journeys our unconventional heroes take to make dreams come true. As a growth-minded studio, we pride ourselves on being one of the world’s leading producers of high-quality, award-winning, animated films and series, reaching consumers around the globe. We push to feel more, laugh more, and build immersive new worlds.

    DreamWorks creates a diverse array of original content in a variety of formats, delivering compelling stories with unique characters. We place tremendous value on the experiences our talent brings to the table from their own non-traditional paths to success. We believe in frequent communication and that transparency and trust yield the best work. We are a community of artists, technologists, innovators, and creators, who are passionate about animation and also happen to love eating lunch together.

    At DreamWorks Animation Television, our Effects Artist works closely with the Lead Effects Artist and Asset Supervisors to design and implement high quality effects that align with the production’s schedule and creative vision of the series.

    DreamWorks Animation Television has an exciting new opportunity for an Effects Artist to join its team based in Glendale, California. This position is covered by the Animation Guild. 

    If you are part of the fandom and believe teamwork makes the dream work, join us in #livingthedream and #doingyourdreamwork! 

      “What would you say you do here?”

    • Design, animate, light, and composite high quality effects using Maya, Houdini, and Real Flow
    • Design, setup, organize, and document reusable FX rigs for Partner Studio(s)
    • Create reusable Nuke gizmos to work with corresponding FX rigs
    • Work with DreamWorks TV’s in-house CG team and the FX team(s) at our Partner Studio(s) to develop and implement FX setups that achieve the approved look and expectations of show Creative Leadership
    • Create or aid in the creation of Python tools as needed
    • Optimize setups for efficient rendering
    • Document workflows and processes using Camtasia video and Publisher software
    • Ensure all deliverables are completed on time and according to production standards
    • As needed, serve as Effects point person in production specific meetings and reviews
  • Qualifications

    Qualifications • Strong understanding of Maya dynamics; knowledge of rigid bodies, nCloth, nParticles, fluid systems, and soft bodies • Extensive understanding of Real Flow • Experience with Houdini and Houdini Engine • Knowledge of Python scripting • Strong background in rendering • Knowledge of V-Ray and building shading networks • Experience in advanced compositing using Nuke • Strong aesthetic for lighting, composition, and color • Strong understanding of animation and timing • Excellent verbal and written communication skills and enjoys working in a team environment • Ability to work in a fast-paced production environment • Must submit an attestation disclosing your COVID-19 vaccination status and, if partially or fully vaccinated, submitting your vaccination record no later than 7 days following commencement of employment. • Must be fully vaccinated against COVID-19 at the commencement of employment or adhere to enhanced protocols in select work settings or where jurisdictionally mandated. • Must be willing to adhere to all Company COVID-19 workplace safety policies and protocols. Desired Characteristics • At least 3 years of experience working within a 3D production pipeline in television animation, feature animation, VFX, and/or video games • Knowledge of Particle Illusion preferred • Experience working with effects stock footage libraries a plus • Experience with asset management software, Shotgun preferred • Bachelor’s Degree preferred Additional Information

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