Qualifications
- Ability to work independently to identify and own work, deliver results.
- At least 8 years of experience as a Technical Animator.
- Expert level experience with rigging in Maya and motion builder.
- Expert level knowledge of UE5/Blueprint.
- Solid portfolio demonstrating expertise.
- Meticulous attention to detail, especially with character deformation and physics.
- Excellent communication, presentation, and collaboration skills.
- Positive attitude towards receiving feedback and exchanging knowledge.
- Able to deliver and receive feedback in a productive and accountable manner.
- Avid and passionate gamer.
Nice to have
- Experience with Motion matching.
- Scripting proficiency in languages such as Python, LUA, etc..
- Prior experience with First person AAA titles.
Additional Information
This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity.
Health & Well-being
- Company paid medical healthcare (dental vision & mental).
- Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
- No dress-code — we like to keep it casual.
- 401K with employer matching.
- Gym Membership Reimbursement.
Perks & Professional Growth
- Flexible working hours.
- Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
- Merch — regular chances to nab some cool swag!
- A welcome pack filled with goodies — to help you feel right at home once you join the team.
Life in the Office
- Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
- Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
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