Sorry, this listing is no longer accepting applications. Don’t worry, we have more awesome opportunities and internships for you.

Material Artist

GamesProScouts

Material Artist

San Diego, CA
Full Time
Paid
  • Responsibilities

    RESPONSIBILITIES:

    • Create realistic game-ready physically based materials to project specifications.
    • Build and maintain internal PBR material library. Assist with maintaining technical and quality standards.
    • Collaborate with production artists on creating materials for in-game use.
    • Create organized material workflows in Substance Designer and Painter.
    • Problem solve production challenges with creative solutions.
    • Ability to document production workflows and mentor production artists.
    • Evaluate scope estimates to ensure material assets are in line with project schedules.
    • Work with Environment Lead to revise and respond based on feedback for both aesthetic and functional purposes

    REQUIREMENTS:

    • At least 5 years' experience as an Environment Artist, with at least 2 shipped AAA titles

    • Strong understanding of PBR materials and workflows.

    • Expert knowledge of Substance Designer and Painter workflows.

    • History of strong understanding of game development with a focus on materials.

    • Ability to work in new game engines and add material assets to game engine.

    • Expert knowledge of Adobe Photoshop and High Resolution Texture baking.

    • Ability to unwrap UVs for texturing meshes and lightmaps in Autodesk Maya.

    • Experience optimizing games for performance and memory.

    • An advanced understanding of in-game and in-game cinematic art asset creation