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Principal Animator

IllFonic

Principal Animator

Austin, TX
Full Time
Paid
  • Responsibilities

    AVAILABLE STUDIO LOCATIONS

    Lakewood, CO | Tacoma, WA | Austin, TX

    ROLE

    IllFonic is seeking an Principal Animator to join our team on our next great title for PC and consoles.  

    This job requires a hands on animator that can consistently deliver inventive and high quality animations.  As a Principal Animator, you will work with the animation lead as well as various department directors to help drive high standards for the animation department.  Applicants must have good communication skills, very high attention to detail, and the ability to work collaboratively with multiple tasks in a collaborative development environment. 

    RESPONSIBILITIES

    • Using both keyframe and motion capture animation,  create believable animations that are both artistically sound and compliment design functions.
    • Work closely with Technical Animators troubleshoot and problem solve.
    • Keep current with modern animation techniques within UE4, as well as R&D of new technology and emerging techniques.
    • Work with programmers, artists, designers and the animation team to improve the production pipeline to enhance the cohesion of the studio and its workflows / processes.
    • Excellent time management and work discipline.
    • Inspire your teammates to elevate their craft by mentoring them both artistically and technically.
    • Document best practices and workflows.
    • Communicate efficiently, take notes when necessary, and work well under tight deadlines.

    REQUIREMENTS

    • A portfolio showing a strong background in animation with the potential to surpass industry standards
    • An advanced understanding of effective asset creation and optimization
    • Extensive knowledge of Maya animation workflow
    • Task driven, self-motivated, and proactive
    • 8+ years professional experience
    • Passion for playing and creating games
    • Self-driven with strong communication skills
    • Proven experience working closely with many other disciplines as well as being a team player

    BONUS ABILITIES

    • When needed, participate in motion capture sessions and support by providing input to help achieve optimal results
    • Proven experience capturing, working with, and adjusting mo-cap data
    • Experience with Blender or Motionbuilder
    • Scripting knowledge, like Python or MEL