First and foremost, this position is UNPAID. We hope you still apply for the experience and a released title. **** **** ****
- Character Blueprint Creation :
- Develop Blueprint scripts to create and define playable characters, including their appearance, abilities, and attributes.
2. Character Movement :
- Implement character movement using Blueprints, ensuring that characters can walk, run, jump, and perform other actions as required by the game design.
3. Abilities and Skills :
- Use Blueprints to design and implement character abilities, skills, and special moves, allowing players to interact with the game world effectively.
4. Animation Integration :
- Integrate character animations into Blueprint scripts to synchronize character movements, actions, and transitions seamlessly.
5. Physics and Collision Handling :
- Implement character collision and physics interactions within Blueprints to enable realistic character movements and interactions with the environment.
6. User Interface (UI) Feedback :
- Develop Blueprint scripts to display character-related information on the user interface, such as health bars, status indicators, and inventory management.
7. Character Interaction :
- Design and script character interactions with objects, NPCs, and other in-game elements using Blueprints.
8. State Machines and Behavior Trees :
Utilize Blueprint-driven state machines or behavior trees to control character behavior, decision-making, and responses to in-game events.
9. Debugging and Testing :
- Debug and test character-related Blueprint scripts to identify and resolve issues, ensuring proper character behavior and functionality.
10. Character Customization :
- Implement character customization options, allowing players to modify their character's appearance or attributes using Blueprint-driven interfaces.
11. Performance Optimization :
- Optimize character-related Blueprint scripts for performance, ensuring that character behavior runs smoothly on various platforms and hardware.
12. Documentation :
- Maintain detailed documentation of character Blueprint scripts and systems for reference by the development team.
13. Collaboration :
- Collaborate closely with other team members, including character artists and designers, to ensure that character creation and behavior align with the game's vision.