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Backend Engineer in San Francisco for gaming company

LaBine & Associates

Backend Engineer in San Francisco for gaming company

San Francisco, CA
Paid
  • Responsibilities

    Our client is a leader in alternate reality gaming and is hiring additional backend engineers for their team in San Francisco, CA.

    You will work on real-time indexing, querying and aggregation problems at massive scales of hundreds of millions of events per day. These technical challenges pertain to a single, coherent world-wide instance shared by millions of users.

    Responsibilities

    • Create robust, low-latency, scalable systems that support their gaming platform.
    • Design and implement server-side features in Java.
    • Collaborate with other engineers, product managers, and other departments to ensure code meets internal standards.
    • Perform load testing, participate in code reviews, write unit tests, and conduct troubleshooting to ensure uptime for live systems.

    Qualifications

    • You have a BS, MS, or Ph.D. in Computer Science, or a related technical field.
    • Minimum of three years experience (or proven superhuman abilities)
    • Passion for AR/VR ultra high bandwidth and high-efficiency systems
    • You have experience engineering scalable or cloud-based server systems.
    • Development skills in C++ and Java (MUST HAVE)

    Tech stack includes: iOS, Java, API, ZeroMQ, C++, Cassandra, Redis, Android, NoSQL, C, C#

    Plus If…

    • You have experience with deployment on hosting providers, such as Google Cloud, Azure or AWS.