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Unity Game UI Engineer

Little Orbit

Unity Game UI Engineer

National
Full Time
Paid
  • Responsibilities

    Job Description

    Unity Game UI Engineer

    We are looking for a talented and experienced Unity UI Engineer who can execute and manage a workload that spans features related to the in-game UI. Our new project requires highly polished user experiences and responsive user interactions. The game is turned-based, so the UI is our main feature for pop and sizzle. Our ideal candidate needs to be mindful of the user’s end experience as they deploy their extensive knowledge of coding best practices, C#, and Unity engine knowhow.

    Responsibilities Include:

    • Collaborating with UX designers and graphic artists to build the final game user interface style guide and elements
    • Ensuring art assets can be easily integrated into the game without sacrificing the artistic vision or exceeding the platform’s technical limits
    • Working with layered PSDs to translate art elements into Unity
    • Investigating new techniques, implementing them and training the team
    • Integrating 2D Sprite/UI Image assets with knowledge of UGUI/Mecanim animations
    • Laying out and creating game screens from UI elements that work on various platforms (portrait mode / landscape mode)
    • Hooking up various kinds of user input to drive the UI across mobile, PC, and console
    • Working with Unity Gameplay Engineers to hook up UI functionality

    Job Requirements:

    • At least 3 years working in Unity 3D
    • Expert in C# best coding practices
    • Expert with Unity Game Engine and UGUI
    • Core understanding of Mecanim animation
    • Experienced with tagging and instrumenting UI events for analytics and tracking
    • Shipped at least a mobile game on Android and iOS
    • Experience with Perforce
    • Worked on Multiplayer games
    • Good communication skills

    Job Type:

    • Full-time
    • Full benefits package
    • Remote / Work from home

    Company Description

    Little Orbit is a worldwide video game publisher formed in January 2010 with a focus on AAA licensed-based entertainment products. The company's emphasis is on working with popular creators to extend their vision into games through transmedia storytelling and engaging content for all gaming platforms.