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Senior Combat Designer

NxT Level

Senior Combat Designer

Los Angeles, CA
Full Time
Paid
  • Responsibilities

    100% Remote, RPG-Focused Studio

    Our client is looking for a Combat Designer responsible for designing kinesthetic and physically grounded combat in Unreal Engine 4 for their next-gen PC and Console AAA video game.

    We are looking for someone passionate about developing animation lists, frame timings, move lists and have an intuitive, analytical sense for creating visceral enemies that challenge players.

    They must speak and dream about combat systems, mechanics and enemies in their waking hour or sleep. Their next game is heavily ARPG combat-focused, so extensive knowledge about either 3D action combat games, action RPGs, or tactical shooters is an ABSOLUTE MUST.

    What are the core responsibilities?

    • Deliver character design intent and combat flow plans with a particular focus on melee weapons

    • Collaborate effectively with our other teams—programmers, animation, sound, visual effects—bringing together all the best ideas into one holistic combat experience

    • Provide crisp feedback in order to quickly iterate on combat designs, proposing solutions as well as criticisms

    • Work with animators to balance and tune enemy and character movesets throughout the development process

    • Understand the dimensions on how to tune enemy behaviors and combat for all player skill-levels

    • Chip in to the overall game design, leveraging your unique perspective to help us create the best possible player experience

    • Continuously strive to push the quality bar higher

    What are the minimum requirements?

    • 2+ years professional character or systems design experience

    • 5+ years game development experience in AAA games, especially in real-time action combat

    • Must have some programming or scripting experience

    • Must be a self-motivated and energetic team player with a very strong work ethic and cooperative attitude

    • Demonstrated ability to work with a cross-disciplinary team, bringing together the best ideas into challenging combat encounters

    What are going to earn you bonus points?

    • Experience with shipping a title in Unreal Engine 4

    • Experience with at least one AAA shipped title, preferably on PC or consoles

    • Understanding of ERD diagrams