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UI Designer/Developer

NxT Level

UI Designer/Developer

Los Angeles, CA
Full Time
Paid
  • Responsibilities

    UI Designer/Developer

     

    Who is the client?

    Our client is a small gaming studio building games for good. Their mission is to build games that evoke emotion. They are doing this successfully with multiple titles shipped on mobile and the Nintendo switch. Their games are being played by millions of people around the world with crazy massive success stories.

    Their team is a highly collaborative team with an ego-less culture. As folks are making decisions, they recognize that those decisions are impacting everyone. So, the right people thrive in an environment where they communicate effectively and build product together.

    What are my responsibilities?

    • Work closely with the UI Lead to develop intuitive, beautiful, innovative interfaces for our games

    • Conceptualize new interfaces to solve design problems, and make new features possible

    • Create wireframes, mockups, and animations to drive development

    • Do polish passes on pre-existing interfaces and wireframes, to ensure the UI is up to our aesthetic and usability standards game-wide

    • Create quick-and-dirty prototypes, perform UX tests to validate our hypotheses, and iterate based on the results

    • Implement the final interface in C++ to be pixel-perfect

    • Collaborate with team members across various disciplines, and be a general advocate for usability and UI consistency

    What are the minimum requirements?

    • Professional UI Design experience

    • Strong Graphic Design skills (excellent eye for typography, color usage, etc.)

    • Ability to work in a clean, minimal aesthetic

    • Experience working with Style Guides, and iterating based on art direction

    • Proficiency in C#, C++, or C for quickly prototyping interfaces

    • Experienced in industry-standard programs (ie. Illustrator, Photoshop)

    • Be a self-starter, capable of wearing many hats, and ensuring projects meet their deadlines

    • Understanding of, and ability to communicate, the user-centered design process

    What are some brownie points?

    • Illustration skills

    • Experience developing multi-platform interfaces, with varying input methods (ie. touch vs. gamepad input)

    • Experience with UI design/prototyping tools such as Figma

    • Experience with motion design and animation (After Effects, etc.)

    • Understanding of HTML Flexbox layout system

    • Degree in Graphic Design, UI/UX, Fine Arts, or related field