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Senior Technical Artist - Art Pipelines

NxT Level

Senior Technical Artist - Art Pipelines

Los Angeles, CA
Full Time
Paid
  • Responsibilities

    We are actively looking for a Technical Artist for an indie studio working on beautiful MMO games.

    What are the responsibilities for this position?

    In this position you would be working directly with artists and engineers driving the visual development of an existing and live MMO, coaching artists and other stakeholders in the latest and greatest graphical capabilities of current gen technology, and generating high quality shaders, materials, scripts, and rigs. This position will play a critical role in their art team, and have an opportunity to be a part of direction and vision, as well as lead other artists.

    Example...City State Entertainment really want to create dynamic weather within the game based on procedural conditions. So, it might be day, date, players in certain time zone, players against certain players, levels, etc. Something totally random. So, they're going to help with tech art for rain, snow, overly heated environments, etc. and then create dynamic shifts within player experience based on weather.

    Focused on the following stuff:

    - Graphics

    - Houdini Assets

    - Environment/ PBR/ Lighting

    - Procedural stuff

    What are we ideally looking for?

    • Intimately familiar with physically based rendering, shaders (HLSL), and physically based material systems.

    • 5 or more years in games development in a technical art role.

    • Cognizance of new graphics techniques and ability to drive meaningful improvements to the overall graphical quality of the game