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Senior Software Engineer, Animation Systems

NxT Level

Senior Software Engineer, Animation Systems

Los Angeles, CA
Full Time
Paid
  • Responsibilities

    Have you been working in the gaming industry and want to impact the real world? Let’s talk about self-driving cars! Our client is open to 100% remote software engineers that have experience with animation systems for their core simulation software.

    They’re building the world’s most advanced, self-driving vehicles to safely connect people to the places, things, and experiences they care about. They believe self-driving vehicles will help save lives, reshape cities, give back time in transit, and restore freedom of movement for many.

    If you are looking to play a part in making a positive impact in the world by advancing the revolutionary work of self-driving cars, join us in a conversation.

    What are the responsibilities of the position?

    • Work with technical art to develop an animation pipeline and runtime system that can be used in a variety of environments including Unreal engine as well as proprietary simulation applications

    • Collaborate with our team to deliver animation features that contribute to the success of AV engineering through the use of simulation

    • Set animation budgets that help maintain target performance profiles

    • Continuously strive to improve the efficiency of our CPU/GPU software systems

    • Design and implement core systems that increase the development efficiency of 3D Simulation at Cruise

    What are the minimum requirements for the position?

    • 4+ years experience developing AAA games

    • Deep C++ knowledge with demonstrated proficiency in C++11 and above

    • Solid understanding of 3D math used in game engines and graphics feature development

    • Domain expertise in game engines and animation system programming including skeletal animation, state machines, motion capture pipelines and state of the art in scaling pipelines to produce a wide variety of animation assets that meet the desired quality bar

    • Experience developing 3D game engine systems such as: high-performance math libraries, streaming, LOD, visibility, rendering, game object frameworks, game data pipelines, animation and AI

    • Experience working on cross-platform software

    • BS, MS or PhD in Computer Science, Engineering or equivalent experience

    • Passion for fully-electric, self-driving technology and its potential impact on the world

    What will earn you brownie points?

    • 1+ years experience using Unreal Engine 4 in a production environment is highly desirable.

    • Designing and building procedural content pipelines

    • Prior simulation experience, especially an understanding of autonomous vehicle sensor simulation