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Graphics Engineer (C++)

NxT Level

Graphics Engineer (C++)

Austin, TX
Full Time
Paid
  • Responsibilities

    Graphics / Rendering Engineer ( C++ )

    Location: Austin, TX

    We are actively looking for a Graphics Engineer focused on rendering and optimization for a startup studio in Austin, TX. This studio has an awesome reputation taking impossible ports and bringing them to the Nintendo Switch. This role will refactor existing rendering systems to increase performance and improve functionality.

    If you would like to help with some of the most complicated ports out there, this studio is for you. Example would be bringing Doom 3, Wolfestein 2, and Rocket League to the Switch.

    Must have skills:

    • Mastery of C/C++ & strong understanding of multi-threaded programming
    • Expertise in 3D rendering algorithms and related mathematics
    • Experience with DirectX, OpenGL, and shader languages
    • Experience with graphical analysis tools like PIX
    • Experience with low-level optimizations and core subsystems, memory management, and cross-platform development.

    If you're interested in learning more about the position, please reach out to tanu@nxtlevel.io