3D Model & Texture Artist


3D Model & Texture Artist

Culver City, CA
Full Time
  • Responsibilities


    We are seeking multiple talented 3D Modeling & Texture Artists to work with one of our biggest clients on unique 3D CGI eCommerce content.

    The 3D Modeling & Texture Artist is a master in high-volume, high-quality, digital artwork generation, using Maya/Max, Zbrush/Mudbox, Substance Painter & Photoshop.

    Candidates must have the ability to successfully manage and produce multiple deadline-driven projects with high image volume while maintaining the utmost in accuracy and the highest visual quality.

    Responsibilities include:

    • Works with CGI Lead and production management staff to assess and build out hard and soft surface 3D models at both photo-real and real-time resolutions
    • Helps to follow, revise, and create new quality standards for modeling and texturing of products within the company
    • Participates with creative team in asset development
    • Quality control review of results
    • Work with licensing partners to teach them how to process 3D models, textures and shading at their facilities


    • Must have a photo-real quality portfolio of 3D modeling and texturing in 3DS Max and/or Maya
    • Excellent understanding of UV layout techniques
    • Knowledge of topology for efficient but realistic looking meshes as both photo-real and real-time
    • Technically minded; knows how to use various computer applications, such as: Maya, 3DS Max, Photoshop, Illustrator, Nuke, AfterFX, VRay, Arnold, RedShift, Octane, Deadline, Shotgun, fTrack
    • 1-3 years in a CGI production environment as a modeler/texture artist
    • Excellent communication skills, enjoys working on a team and teaching others
    • Ability to prioritize and deal with heavy workload/multiple simultaneous projects
    • Ability to record information accurately and detect/report issues before they compromise delivery
    • Ability to analyze and problem solve/keen attention to detail
    • Ability to learn new software quickly or on the job if necessary
    • Ability to take instruction, but also work independently when needed