Research Engineer

VINMOTION INC

Research Engineer

Cypress, CA
Paid
  • Responsibilities

    Benefits:

    401(k)

    Employee discounts

    Health insurance

    Paid time off

    401(k) matching

    Competitive salary

    Dental insurance

    Flexible schedule

    About VinMotion

    VinMotion is developing general-purpose humanoid robots powered by advanced AI and robotics technologies. We are building intelligent systems capable of operating autonomously, safely, and naturally in dynamic real-world environments.

    Job Overview

    We are seeking a Research Engineer, Robotics & Embodied AI to bridge cutting-edge AI research with reliable, real-world robotic systems.

    You will work closely with Research Scientists and robotics engineers to implement, optimize, integrate, test, and deploy state-of-the-art algorithms on humanoid robots.

    The ideal candidate combines strong software engineering skills with a solid understanding of modern AI, robotics, control, or perception.

    Key Responsibilities Research Engineering

    Implement state-of-the-art algorithms and research prototypes in robot learning, reinforcement learning, imitation learning, motion control, perception, and embodied AI.

    Reproduce and evaluate recent research from leading robotics and AI conferences.

    Build training and evaluation pipelines for robot learning models.

    Develop reusable software infrastructure that accelerates experimentation by research teams.

    Translate novel research ideas into reliable and maintainable implementations.

    Robotics Integration

    Integrate AI algorithms into real-time humanoid robotic systems.

    Work on motion control, manipulation, locomotion, perception, navigation, and multimodal interaction, depending on project requirements.

    Integrate models with robot sensors, actuators, control stacks, and computing hardware.

    Develop interfaces between AI models and existing robotics software.

    Support deployment and validation on physical humanoid robot platforms.

    Simulation & Sim2Real

    Build and maintain simulation environments using tools such as MuJoCo, Isaac Sim/Isaac Gym, Gazebo, or related platforms.

    Develop data collection, training, testing, and benchmarking pipelines.

    Support large-scale reinforcement learning and imitation learning experiments.

    Improve Sim2Real transfer and identify performance gaps between simulation and physical robots.

    Develop automated evaluation tools for robot behaviors and AI models.

    Simulation, Sim2Real and real-world testing are explicitly central to VinMotion's existing US Motion Scientist and Engineer positions.

    Performance Optimization

    Profile and optimize AI models for low-latency, real-time robotic execution.

    Improve runtime efficiency, stability, robustness, and resource utilization.

    Support deployment on GPU and edge-computing platforms.

    Diagnose failures through logs, sensor data, visualization, and systematic experimentation.

    Improve engineering quality through testing, documentation, version control, and reproducible workflows.

    The current VinMotion US AI Motion Engineer role specifically emphasizes low-latency edge execution, iterative testing, model efficiency, robustness, and energy-efficient real-time performance.

    Qualifications

    Required

    Bachelor's or Master's degree in Robotics, Computer Science, AI, Electrical Engineering, Mechanical Engineering, Mechatronics, or a related field.

    Strong programming ability in Python and C++.

    Experience with PyTorch and/or TensorFlow.

    Solid understanding of robotics, machine learning, control, or computer vision.

    Hands-on experience implementing and debugging complex systems.

    Ability to quickly prototype ideas and turn them into robust software.

    Strong communication and cross-functional collaboration skills.

    VinMotion's existing US Engineer positions require Bachelor's/Master's-level backgrounds, approximately 2+ years of relevant experience, Python and C++, deep-learning frameworks, and practical AI/robotics implementation ability.

    Preferred

    Experience in one or more of:

    Reinforcement Learning / Imitation Learning

    Robot manipulation

    Humanoid locomotion

    Whole-Body Control / Model Predictive Control

    Motion planning

    Embodied AI / VLA

    Computer vision / visual perception

    ROS / ROS2

    MuJoCo / Isaac Sim / Isaac Gym

    Multimodal AI

    CUDA / GPU optimization

    Real-time robotics

    Sim2Real

    Deployment of learning algorithms on physical robots

    Benefits

    Competitive compensation package with performance-based bonuses.

    Opportunity to work with leading AI and robotics researchers and engineers.

    Access to cutting-edge humanoid robotic platforms and AI infrastructure.

    Collaboration opportunities with global universities and research institutions.

    Fast-paced, innovation-driven environment backed by Vingroup