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Realtime VFX Artist

Roto Group LLC

Realtime VFX Artist

Dublin, OH
Full Time
Paid
  • Responsibilities

    Are you looking to translate your artistic skills to an alternative industry, developing blended reality and digital experiences on a grand scale? Want to be part of a fantastically creative team with ambitions to create best of class interactive media experiences? Come join us! Roto is an accomplished interdisciplinary design, development and production studio specializing in exhibitions and attractions for museums, aquariums, zoos, and entertainment destinations. And as a design-build company we are in the unique position of both inventing and realizing our vision for visitors across North America and around the globe. Check out the full breadth of our work at roto.com and a few examples of recent media projects here: roto immersive media

    We are looking for an individual who is passionate about building inventive, rich, high-fidelity experiences. Our applications are built primarily using Unity and Unreal and feature a variety of technologies including AR, VR, environmental sensors, specialty camera arrays, touch displays, gesture recognition, AI and much more. This role offers the opportunity to create dazzling, impactful interactive experiences, the kind that people talk about and wonder about long after their visit... To be considered, applicants must:

    Provide a portfolio/work samples demonstrating your relevant experience.

    Daily Functions

    Work closely with artists and developers to create immersive, interactive experiences

    Create AAA quality VFX assets that elevate the visual fidelity of our titles

    Help clarify performance requirements and capabilities of various VFX solutions and identify potential risks throughout development

    Establish and improve pipelines for efficient creation and implementation of all VFX content

    Test functionality and fix any VFX bugs including those related to performance and budget

    Assist in research and development

    Qualifications

    Firm grasp of design fundamentals, color theory and layout

    Intermediate experience with real-time particle systems like Niagara and the Unity VFX Graph

    Comfortable using node based shader development tools

    Basic experience with Fluid Simulation tools like Embergen and FumeFX

    Expert timing and Animation skills

    Additional Skills

    Basic knowledge of HLSL

    Data visualization using VFX toolsets

    Houdini Experience

    Experience profiling & optimizing VFX

    Experience rendering VFX across multiple displays (nDisplay)

    BenefitsFun, creative, collaborative, unique, and casual working environment. Paid conference attendance in areas of expertise & interest. Half day Fridays during the summer. Team Events. Medical, dental, vision, PTO, paid holidays, 401(k) and more!