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Technical Artist

Roto Group LLC

Technical Artist

Dublin, OH
Full Time
Paid
  • Responsibilities

    Are you interested in developing blended reality and digital experiences on a grand scale? How about using the latest VR and AR technologies and hardware? Want to be part of a fantastically creative team with ambitions to create best of class interactive media experiences? Come join us!

    Roto is an accomplished interdisciplinary design, development and production studio specializing in exhibitions and attractions for museums, aquariums, zoos, and entertainment destinations. And as a design-build company we are in the unique position of both inventing and realizing our vision for visitors across North America and around the globe.

    Check out the full breadth of our work at roto.com and a few examples of recent media projects here: roto immersive media

    We are looking for a Technical Artist who is passionate about building inventive, rich, high-fidelity experiences. Our applications are built primarily using Unity and Unreal and feature a variety of technologies including AR, VR, environmental sensors, specialty camera arrays, touch displays, gesture recognition, AI and much more. This role offers the opportunity to create dazzling, impactful interactive experiences, the kind that people talk about and wonder about long after their visit.

    Daily Functions:

    Work with senior artists and developers to create bold interactive experiences.

    Create original 3d assets or modify stock assets to suit project needs.

    Contribute to front end and basic UI design as needed.

    Implement style frame elements under the direction of a Senior Artist.

    Participate in reviews and brainstorm sessions prepared to provide insight and feedback.

    Participate in sprint planning and daily standups.

    Qualifications:

    Passion for learning new technical + creative skills.

    Intermediate knowledge of Unity or Unreal.

    Experience using particle systems and real-time simulation engines (Unity VFX Graph / Unreal Niagara).

    General experience authoring materials and shade.

    Intermediate knowledge of 3D Software (Cinema 4D, Maya, Blender etc.)

    General experience with 2D Graphic asset prep and animation (Unity, After Effects).

    General experience with UV mapping and material creation (Substance Painter / Designer).

    Basic understanding of rigging and animation (3D and 2D).

    Entry level rendering experience (Realtime or Traditional).

    Familiarity using repository systems (Git / Plastic / Perforce).

    Bonus:

    Familiarity with Houdini, Unity VFX Graph, Unreal Niagara systems for creating VFX elements and systems.

    What you bring to the role:

    Your whole self: Especially your curiosity, energy and enthusiasm.

    Excellent communication, collaboration and people skills.

    Exceptional attention to detail.

    A willingness to adapt to a new business and apply past experiences to new circumstances.

    Benefits: Fun, creative, collaborative, unique, and casual work environment. Paid holidays, medical, dental, vision, PTO, 401K and more!

    The successful candidate will join the rest of the dynamic team in person at our creative headquarters in Dublin, Ohio on a hybrid on-site/work from home schedule.