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Pipeline TD

Spire Animation Studios, Inc.

Pipeline TD

National
Full Time
Paid
  • Responsibilities

    OUR STUDIO 

    At Spire Studios we empower world-class and diverse creative and technical talent from all mediums to entertain global audiences through animated feature films with heartfelt storytelling, captivating worlds, and inspiring characters.

    Key to our vision is developing a real time enabled pipeline that brings intimacy back to the animation process while pushing the creative envelope. Our team has worked on many of the earliest and most successful 3D animated films, and have experienced firsthand the exponential increase in visual complexity and crew sizes as narrative appetite and audience expectations have grown. GPU accelerated rendering and game engines unlock new workflows that can upend long held assumptions underpinning the assembly line approach of legacy studios.

    THE JOB

    The Pipeline TD is the glue that holds our team together and allows everyone to work as effectively as possible. From story through delivery, the Pipeline TD will partner with all teams to understand workflow for every task, identify areas of friction, and propose and develop solutions. These solutions can be direct artist support, developing artist tools, engineering production technology, and inspired innovation. The Pipeline TD has to be able to unravel workflows and straighten them out.

    RESPONSIBILITIES

    • Provide technical support for artists and pipeline processes.

    • Facilitate shot setup and create processes to automate.

    • Write high-quality, reusable code to create tools and libraries.

    • Understand workflows, identify friction, and smooth it out.

    • Establish, improve, and adhere to standards and protocols.

    • Collaborate with Art and Engineering to collectively develop new workflows and tools.

    • Constantly try to improve the general functioning of the pipeline.

    • Take direction from supervisors as well as demonstrate autonomy and time management.

    • Follow emerging trends in game engines and real time ecosystems and evaluate their impact on Spire’s pipeline and workflows.

    • Work in alignment with Spire team strategy.

    • Write and maintain technical documentation.

    REQUIREMENTS

    • 4+ years of previous experience in animation, visual effects, or gaming industries.

    • Excellent understanding of large scale production processes, workflow, and pipelines in the animation, visual effects, or game industry.

    • Excellent troubleshooting and problem solving skills.

    • Experience developing tools for production software such as FLIX, Nuke, Substance, Z-Brush, Maya, Houdini, and Unreal. 

    • Advanced experience with Python, Maya, and/or Unreal.

    • Ability to triage and multitask under strict deadlines.

    • Experience with version control systems.

    BONUS

    • Experience with Perforce, RV, and Shotgrid API.

    • Good Windows Knowledge.

    • A degree in Computer Science, Computer Graphics or other related field.

    • Experience with C++, PyMel, PyQT/PySide.

    COMPENSATION

    • Competitive salary.

    • “Go home” (finish work) at a decent time to hang out with your family and friends.