OUR STUDIO
At Spire Animation Studios, we empower world-class and diverse creative and technical talent from
all mediums to entertain global audiences through animated feature films with heartfelt storytelling,
captivating worlds, and inspiring characters.
Key to our vision is developing a real-time enabled pipeline that brings intimacy back to the animation
process while pushing the creative envelope. Our team has worked on many of the earliest and most
successful 3D animated films, and we have experienced firsthand the exponential increase in visual
complexity and crew sizes as narrative appetite and audience expectations have grown. GPU
accelerated rendering and game engines unlock new workflows that can upend long held
assumptions underpinning the assembly line approach of legacy.
THE JOB
The Render Wrangler is part of a 24/7 team that supports Spire Animation’s rendering pipeline and
helps improve the efficiency of the rendering process. The Render Wrangler touches all aspects of
technical production and focuses on resolving daily issues as well as working with artists and
supervisors to help optimize the render workflows. In this role, you will have broad interaction with
production artists from effects, animation, lighting, layout and modeling departments as well as
technical directors and engineering teams.
RESPONSIBILITIES
● Monitor, manage and maintain the render farm to function at its maximum capability and
bandwidth.
● Monitor, manage, and audit renders for daily deliveries.
● Maintain and track rendering priorities.
● Plan and communicate effectively in regards to resource allocations in accordance with the needs
of the projects and the production team.
● Help and assist the artists with support requests.
● Monitor infrastructure (servers) and identify problems.
● Manage studio emergency calls outside of regular hours.
● With the help of the R&D team, help to develop tools to support production.
REQUIREMENTS
● High proficiency working with Linux, Python, tcsh, and bash.
● System administration and DevOps tasks for Windows and Linux environments.
● Ability to prioritize work, perform multiple tasks, and work under time constraints.
● Self-driven, proactive, reliable.
● Strong sense of urgency.
● Excellent communication skills in English.
● Ability to adapt and learn new skills as required.
● Ability to work independently and within a team.
● Enjoy working in a fast-paced atmosphere.
● Knowledge of queuing systems, scheduling algorithms, SQL (MySQL or similar DB concepts and
usage etc.), Qube/Muster/Tractor/Deadline/OpenCue, Maya, Houdini, Nuke, Arnold, and other
VFX industry tools is a plus.