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Technical Artist

Steamroller Animation

Technical Artist

Mount Dora, FL
Full Time
Paid
  • Responsibilities

    Join Steamroller!

    It’s different here. We’re a fun-loving bunch passionate about our craft. We grow together, learn together, play together, and work on some of the coolest projects on the planet. If you’re looking for a welcoming atmosphere, a culture that’s dedicated to helping you grow and thrive, and ample opportunity to advance, we’d LOVE to hear from you.

    About the Role

    As a Technical Artist you will document and support the game art pipelines and techniques used by the production teams on a project. We are looking for someone who is organized, collaborative, a natural problem solver, a good communicator, and passionate about all things gaming and animation. This is a full-time position that can be either on-site, remote, or hybrid.

    Responsibilities

    • Share his/her experience and help the less experienced members of the team.
    • Provide documentation of the art processes and assist in defining the art pipeline within the assigned project.
    • Set up workflows of art production.
    • Support artists and engineers in the 3D art pipeline.
    • Assist in asset performance and validation.
    • Report technical and performance issues to the development team.
    • Assist in solving complex technical issues with the development team.
    • Develop and maintain tools for Maya or game engine to streamline support and simplify artists' workflows.
    • Decide on what software and tools are required for the project.
    • Port finished art to game engines.
    • Ensure final art runs to full visual resolution.
    • Enforce standards as outlined by heads of departments.
    • Possess versatile knowledge within the game engine.
    • Optimize environments and establish physics barriers.
    • Prepare and design systems within the engine such as skeletons, cloths, effect emitters, and ragdoll collision.
    • Research and work with up-to-date systems within the engine.
    • Research and oversee the implementation of rendering techniques.
    • Research and develop advanced shaders and materials.
    • Resolve material errors and collision issues.
    • Maintain technical documentation.

    Requirements

    • Enthusiasm and desire to work in the industry.
    • Insight into animation workflows.
    • Ability to take and apply feedback well from Supervisors and Leads.
    • Ability to reach out and communicate issues or questions on workflow and production with Teammates and Supervisors.
    • Good interpersonal and communication skills.
    • Proactive and results-orientated.
    • Willingness to share knowledge openly.
    • Knowledge of standard office software such as Word, Excel, OneNote, etc.
    • Knowledge of industry-standard software packages such as Maya, 3DSMax, Photoshop, etc.
    • Interest and basic knowledge in scripting and programming using MEL, Python, C Sharp, etc.
    • Experience creating tools for Maya, Unreal, or Unity.
    • Comfortable working in Unreal and/or Unity.
    • Good time management and prioritization skills.
    • Technical proficiency in areas of 2D and 3D art.
    • Understanding of art asset pipelines.
    • Ability to understand and communicate technical issues from an aesthetic point of view.
    • Sufficient written and verbal English proficiency to successfully conduct day-to-day tasks and communication.

    Physical Requirements

    • Handling/grasping documents or office equipment.
    • Sitting/standing at a desk or workstation for extended periods of time.
    • Clear speaking and adequate hearing, sufficient to communicate effectively and respond appropriately in person, over video conference, and/or telephone.
    • Vision sufficient to read source materials and computer screen data.
    • Repetitive motions for computer equipment use.
    • Work is to be performed primarily in an office/home-office environment using standard office equipment.
    • While not guaranteed, some day-to-day activities may involve bending, stooping, twisting, reaching above and/or below the shoulder, and/or lifting/carrying/moving work-related equipment.