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Technical Artist

Steamroller Animation

Technical Artist

Mount Dora, FL
Full Time
Paid
  • Responsibilities

    As a Technical Artist you will document and support the game art pipelines and techniques used by the production teams on the project.

    RESPONSIBILITIES

    • Share his/her experience and help the less experienced members of the team.

    • Provide documentation of the art processes and assist in defining the art pipeline within the assigned project.

    • Setting up workflows of art production.

    • Supporting artists and engineers in the 3D art pipeline.

    • Assisting in asset performance and validation.

    • Report technical and performance issues to the development team.

    • Assist in solving complex technical issues with the development team.

    • Decide on what software and tools are required for the project.

    • Port finished art to game engines.

    • Ensure final art runs to full visual resolution.

    • Enforce standards as outlined by heads of departments.

    • Possess versatile knowledge within the game engine.

    • Optimize environments and establishing physics barriers.

    • Prepare and designing systems within the engine such as skeletons, cloths, effect emitters and ragdoll collision.

    • Research and work with up-to-date systems within the engine.

    • Research and oversee the implementation of rendering techniques.

    • Research and develop advanced shaders and materials.

    • Resolve material errors and collision issues.

    • Maintain technical documentation.

    REQUIREMENTS

    • Enthusiasm and desire to work in the industry.

    • Insight into animation workflows.

    • Able to take and apply feedback well from Supervisors and Leads.

    • Able to reach out and communicate issues or questions on workflow and production with Teammates and Supervisors.

    • Good interpersonal and communication skills.

    • Proactive and results orientated.

    • Willingness to share knowledge openly.

    • Knowledge of standard office software such as Word, Excel, OneNote etc.

    • Knowledge of industry standard software packages such as Maya, 3DSMax, Photoshop etc.

    • Interest and basic knowledge in scripting and programming using Max Script, Python, C Sharp etc.

    • Good time management and prioritization skills.

    • Technical proficiency in areas of 2D and 3D art.

    • Understanding of art asset pipelines.

    • Ability to understand and communicate technical issues from an aesthetic point of view.

    PHYSICAL REQUIREMENTS

    • Bending, crouching, twisting.

    • Reaching above and/or below shoulder.

    • Handling/grasping documents or office equipment.

    • Sitting extended periods of time.

    • Clear speaking and adequate hearing sufficient to communicate effectively and respond appropriately in-person and/or on the telephone.

    • Vision sufficient to read source materials and computer screen data.

    • Repetitive motions for computer equipment use.

    • Work is performed primarily in an office environment using standard office equipment. 

    • Must be able to lift and carry or otherwise move 25 pounds occasionally.

    THIS POSITION MAY BE ON-SITE, HYBRID, OR REMOTE.