Synthesis
Synthesis makes team thinking games that turn kids into effective decision-makers and communicators. Our co-founder Josh developed the concept for Synthesis when he was director of SpaceX’s Ad Astra school. We are seeking a Content Designer to help us create world-class collaborative problem-solving video games
The individual filling this role will work on designing scenarios for multi-participant web applications that bring together children and teens from all around the world. If you are a self-starter who enjoys working in a fast-paced, collaborative environment, then we want to talk to you
Why making games at Synthesis is different:
- Our job is to make compelling, rich games that keep students coming back;
- Our games contain no monetization. Parents pay a subscription to have their kids play with us because they believe in our product. Dev teams don't need to focus on how to make money, they focus on how to provide the best experience for our users;
- We have one of the best platforms in the world for iterating our game designs. We get to see our students playing our games weekly and get their feedback;
- We don't spend years creating something that no one can touch. We launch games quickly and let our users help shape the product along the way;
- We work on different styles and genres constantly. Our goal is to launch 3 or more games per year.
- It's a joy to see the progress students make while playing our games. We're turning them into super-collaborators, one game at a time!
Primary responsibilities for this position include:
- Define scenarios for 2D games that meet challenge objectives.
- Use internal tools to create maps and define objectives for a wide variety of multiplayer online games, including strategy, sports and simulations.
- Analyze user playtesting to rapidly iterate on ideas.
- Receive feedback from multiple areas
- Provide feedback for tool and game design improvements.
- Collaboratively working with game designers, artists and developers.
Job requirements:
Candidates at a minimum must have the following:
- 3+ years of professional experience working in video game development as a game designer or content designer.
- A professional portfolio including at least one shipped product.
- Documentation showing methodology used for past designs.
- Extensive experience with design organization tools.
Desired skills:
- Highly organized and productive within a remote working environment.
- Able to clearly present complex ideas via documentation.
- Work with an iterative mindset, being open and able to make continuous improvements.
- Strong communication and collaboration with the development team and stakeholders.
- Growth mindset with a desire to learn quickly from your more experienced peers.
- Non-linear thinking and problem solving.
- Experience with scripting and game data pipelines
Nice to have:
- Experience with a variety of video game development tools.
- Creation of high-order puzzles or challenges.
- Ability to develop using abstractions and for unfinished products (documentation only).
- A gamer at heart.
Benefits
Compensation & Benefits
- Competitive compensation (benchmarked to California regardless of location)
- Meaningful equity (including optional early exercise)
- 100% covered health insurance for you & your dependents (including medical, dental, vision)
- 401(k) plan with company matching
- Flexible time off
- Flexible parental leave
*Some benefits (such as medical and 401k) apply to US employees only.