Company Overview :Snail Games USA is a leading global developer and publisher of digital entertainment. Renowned for its innovative approach to game development, the company is currently expanding its portfolio with new content.
Position Summary :As a Technical Artist, you will bridge the gap between artists and programmers, ensuring the seamless integration of artistic assets into the game engine. This role demands a deep understanding of both the creative and technical aspects of game development, focusing on optimizing assets and enhancing visual quality while maintaining performance.
Key Responsibilities :
- Tool Development : Create and maintain tools to improve the efficiency of the art team.
- Optimization : Ensure that art assets are optimized for performance without sacrificing visual quality.
- Shader Development : Develop and refine shaders to achieve the desired visual effects within the game engine.
- Collaboration : Work closely with artists and engineers to troubleshoot and resolve technical issues related to art production.
- Pipeline Management : Streamline the content creation pipeline to ensure smooth integration of assets into the game.
Qualifications :
- 4-6 years of experience in a technical art role within the gaming industry.
- Proficiency in Unreal 5.
- Strong understanding of 3D modeling, texturing, and animation.
- Excellent problem-solving skills and a passion for creating visually stunning games.
- Compensation :
Salary : $85,000 to $115,000 annually, depending on experience and qualifications.
Benefits
- Health Insurance: Comprehensive medical, dental, and vision coverage.
- Retirement Plans: 401(k) with company match.
- Paid Time Off: Generous PTO policy including vacation days, sick leave, and holidays.
- Professional Development: Access to training, workshops, and other opportunities for career growth.