Software Engineer with 6+ years of experience designing, developing, and deploying real-time applications and embedded systems.
Location
Chicago, IL
Park Ridge, IL
Education
D
DePaul University
September 2017 - June 2021
degree
Bachelor's
major
Computer Science
Work Experience
C
Cobysoft Collective
Software Developer
Champlin, MN, United States, 55316
August 2023 - present
company
Cobysoft Collective
title
Software Developer
overview
REMOTE
- Developed key functionality for Dome-King Cabbage, a 3D visual novel for PC and Nintendo Switch.
- Modified the Smile Game Builder (SGB) Unity3D runtime library to create a single executable file, enabling the game to seamlessly transition between SGB games within a Unity project with zero delays.
- Migrated SGB to the new Unity Input System to support the Nintendo Switch’s modern game controllers.
- Wrote a bridge for SGB and Naninovel to synchronize all story progress, game settings, and preferences
- Automated the process of importing SGB updates to the Unity project, eliminated user errors, and reduced processing time 10x by creating and deploying a user-friendly Unity Editor import tool.
- Expanded accessibility by implementing a virtual mouse cursor for use with Naninovel, a Unity3D framework.