- Led UX team in developing "OliviaKIDS", a website promoting caregiver involvement in early education
- Conducted research on aesthetics suitable for preschool-aged children
- Collaborated with nursing team to ensure age-appropriate design
- Created user-friendly design systems and components for easy content implementation
- Worked closely with developers to ensure technical feasibility and workflow efficiency
- Monitored UX team's work to maintain site consistency
- Presented user flow changes and UI updates to cross-functional teams
- Performed heuristic evaluations to enhance overall usability
- Catacomb Stone (PersonalProject) / Game Development
- June 2 0 2 4 - August 2 0 2 4, College Station TX
- Worked with a team of other game developers to deliver a fully functional and downloadable video game
- Created layouts and white boxes in Unreal Engine
- Contributed layout assets in Unreal Engine using marketplace assets and Quixel Bridge to enhance project efficiency
- 3 D modeled assets in Maya and textured them using Adobe 3 D
- Substance Designer
- Utilized node-based programming to add user interactivity and animations
- Skills
- Design
- Figma
- Adobe Illustrator
- Adobe Photoshop
- WordPress
- Programming
- Python
- HTML
- CSS
- Javascript
- Vercel
- SQL
- Game Development
- Autodesk Maya
- Adobe 3 D substance Painter
- Unreal Engine
- Zbrush