A unique blend of Computer Science and Communications education combines technical expertise with an innate ability to connect with people: "a Geek who Speaks."
Location
Redmond, WA
Dallas, TX
Education
C
Central Washington University
September 2009 - July 2014
degree
Bachelor's
major
Computer Science
minor
International Business and Communications
Work Experience
M
Microsoft
Software Engineer II
Redmond, WA, United States, 98073
July 2019 - July 2025
company
Microsoft
title
Software Engineer II
overview
Industry Software Engineering (ISE) - Retail
• Spearheaded bleeding-edge technologies as they emerged: GenAI, ChatGPT, LLMs, RNNs, and more.
• 5+ years’ experience training data pipelines, fine-tuning models, deploying LLMs at scale, architecting ML models end-to-end.
• Overcame interoperability obstacles between Python & C# by exposing C# functions as DLLs, Dynamic Link Libraries, then invoking from Python via the pythonnet Python library.
M
Microsoft
Software Engineer I
Redmond, WA, United States, 98073
July 2018 - July 2019
M
Microsoft
Technical Evangelist
Chicago, IL, United States, 60642
July 2014 - July 2018
Fun Fact
I've memorized up to 80 digits of pi.
Passion
"Ikigai" is my north star.
Skills
Languages
EnglishSpanish
Skills
Ability to Speak in PublicAgile MethodologyArtificial IntelligenceASP.NETAttention to DetailBootstrap (Software)Cascading Style Sheets (CSS)Cloud ComputingCode CoverageCommercial SoftwareCommunication SkillsContinuous DeliveryContinuous IntegrationC Sharp (Programming Language)Customer Relationship ManagementData ScienceDemonstration SkillsDesign of User InterfacesDigitizationGenerative AIGithubGPTHololensHTMLInformation TechnologyInfrastructure ManagementJavaScript (Programming Language)KanbanLarge Language ModelsMachine LearningMentoringMicrosoft AzureMicrosoft WindowsMixed RealityMoulding MachinesNatural Language Processing.NET CoreOpen Source TechnologyPrompt EngineeringPython (Programming Language)PytorchReactJSRetail CommerceSafety PrinciplesScrum MethodologySoftware Bug ManagementSoftware EngineeringTensorflowTest-Driven Development (TDD)Thought LeadershipTraining DataTriageUnit TestingUniversal DesignVideo Game Development
Gigs / Freelance
T
Turing
Senior Software Engineer
U
UserTesting
Contributor
Volunteer
T
The Indigenous Roots and Reparation Foundation (IRRF)
This is a basic video walkthrough of the beginning steps of the animation process of rigging and skinning a 3D model in Maya, then importing to Unity. Here is a link to the mannequin model used in the video.
[00:28] - 1.) Identifying where joints will be placed.
[00:52] - Start rigging a...
Construct 2 is a free drag-and-drop game maker. It creates 2-Dimensional games that run right in the web browser using HTML5. It allows anyone to build games — no programming required! And best of all, once your games are published to the web, nobody has to download anything to play them....
Unity3D is a powerful cross-platform 3D engine and a user friendly development environment. Easy enough for the beginner and powerful enough for the expert; Unity should interest anybody who wants to easily create 3D games and applications for mobile, desktop, the web, and consoles.
Learn...
Gaming consoles are closed platforms; they demand quality over quantity. To prove you are serious as a video game developer, what should you do? What can you do to help promote yourself in the community as an indie dev? Xbox Development is improving its Dev Mode, releasing a new Creators P...